#Mixed Reality Game  #Research   #2023

Spelland

Personal Contribution | Project Management, Game Design, Sound Design

Team | Yu-Jung Liu, Chia Hsu, Yu Chen, Yu-Cheng Zhang, Min-Jui Lee

Spelland explores the use of mixed-reality (MR) technology to enable situated language learning using everyday objects in the environment around the learners. The learning method is based on Presentation, Practice, and Production (PPP), which cultivates the habit of independent learning through repetition, practice, and demonstration.

We designed the learning experience and content tools using gestural UI, voice input, and object-to-word engine. Children in the preliminary user study found the game to be immersive, helpful in learning the spelling of the everyday objects and the target words, and additionally showed increased interests in learning about other nearby objects after playing the game.


Honors |
ACM CHI'23 Student Game Competition     Nominated
2023 Meta XR Hub Taiwan Social Welfare Award     Best Application